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FLESH NAVY
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Devlog
playtest completed / thank you!
April 14, 2026
by
vonhoppdev
The playtest phase for FLESH NAVY is now over . This version of the game is the result of everything that came out of it; feedback, observations, and a lot of small (and not so small) adjustments over...
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playtest update 03 / audio & visual feedback
April 12, 2026
by
vonhoppdev
This time, I spent some time refining the visual and audio feedback across the game. This update is less about changing how the game plays, and more about improving how it feels , by adding a bit more...
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playtest update 02 / pacing & tempo
April 11, 2026
by
vonhoppdev
I spent some time refining some gameplay aspects based on the feedback gathered during this first week of playtesting. Before getting into the details, I want to say a big thank you to everyone who to...
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playtest update 01 / game-over screen
April 01, 2026
by
vonhoppdev
(very) small playtest update : Based on feedback I received on Mastodon, I improved the game-over feedback: dying on level 1 now displays the actual score and kill count. For other levels, the system...
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